AI Insights · Timothy · October 2022
Top 5 Military Games on iOS in Australia Q3 2022
In Q3 2022, the top 5 military games on iOS in Australia showed varied performance trends in terms of downloads, revenue, and active users, with some games experiencing significant growth.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. had a dynamic quarter. Weekly revenue saw fluctuations, starting at around $64K at the end of June and peaking at $87K in early August, before stabilizing around $73K by the end of September. Weekly downloads were relatively stable, hovering between 5.5K and 6.7K. Weekly active users showed a slight decline from 83K in late June to around 76K by the end of September.
Top War: Battle Game
Top War: Battle Game by River Game HK Limited experienced a noticeable revenue decline over the quarter. Weekly revenue started at about $61K at the end of June, peaked at $79K in mid-July, and then dropped to approximately $37K by the end of September. Downloads spiked in early August with 9.7K but mostly remained below 2K for the rest of the period. Active users also showed a peak in early August at around 15.8K, before settling around 6.4K by the end of the quarter.
Warpath: Ace Shooter
Warpath: Ace Shooter from Lilith Games had a somewhat steady performance. Weekly revenue ranged from $13K to $26K, with noticeable peaks in mid-July and late September. Downloads started at around 329 and increased steadily, reaching 1.7K by the end of September. Active users grew from 6.7K in late June to approximately 9.7K by the end of September, showing consistent user engagement.
Conflict of Nations: WW3
Conflict of Nations: WW3 by Bytro Labs GmbH saw a significant rise in weekly revenue, starting at $5.5K in late June and peaking at around $9.7K in early September, before declining to $7.4K by the end of the quarter. Downloads experienced a similar rise, peaking at 4.4K in late August. Active users increased from 1.9K in late June to a high of 6K in early September, before settling around 3.3K by the end of September.
Boom Beach
Boom Beach by Supercell showed stable performance in weekly revenue, starting at around $4K and peaking at $7.6K in late August. Downloads were relatively low, staying mostly under 600 throughout the quarter. Active users remained fairly consistent, fluctuating between 7K and 8.2K, indicating a steady player base.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.